What is Active STEM Play
Unruly Splats, our first product, is a set of two programmable electronic floor tiles that kids can code, jump on and run around to play active games. Unruly Splats teach kids the logic of coding. Unruly Splats challenges kids 6 and up to apply STEM skills to the real world, creating active games to play with friends.
Unruly Splats teach kids 6 and up how to code their own active games for the real-world! Children learn to code with a kid-friendly programming language on a tablet. They connect their device via Bluetooth to the Unruly Splats and that is when the fun starts!
Unruly gamesWith Unruly, kids make all the rules!
Who we work with
Who’s writing about us
From Left: Amon Millner, Bryanne Leeming, Paayal Khanna, Daniel Ozick, David Kunitz
The Unruly Team combines extensive experience in maker education (Olin College of Engineering, MIT Media Lab), toy manufacturing (Hasbro, Mattel, Tyco), technology innovation (iRobot, Rethink Robotics), and business (Cranium, Babson College, Harry Winston). Collectively we have been part of teams launching hundreds of products to market. Our past launches have enabled successful communities online for kids like Scratch, and viral sharing communities in the real-world like Pokemon trading cards. We have built online kids coding communities, coding robots for kids, engaging games and toys that have made it to millions of homes, and more! We are all extremely passionate about letting kids engage in Active STEM Play for the first time.
Our Advisors: Jill Waller (Hasbro, Mattel, Cranium), Jay Silver (Makey-Makey), Nigel SImpson (Disney), Jean Hammond (LearnLaunch)